I agree with what R* has done this gen has been impressive but they need to really work on making games dont feel repetative. Please continue to respect all commenters and create constructive debates. The most insightful comments on all subjects will be published daily in dedicated articles. As for the disagrees, its N4G--they are like herpes. Please be respectful when making a comment and adhere to our Community Guidelines. They took away that Noir art style and are trying to give us a game that looks like Resident Evil 5 And Gears. ...Here is the tweet: Rockstar should release remakes of Max Payne 1/2 on PSN. "Max Payne 3 is the first Max Payne to have a dedicated cover mechanic, but the gameplay is designed so that cover is an option, not a requirement.". There's even further number-crunching required, for Rockstar Games' Max Payne 3, much like in its predecessors, utilises a sophisticated Matrix-esque slow-down effect called "Bullet Time", by which our its eponymous protagonist can stretch out that crucial time between pull of the trigger and impact. But honestly, look at the concept art, at the screenshots. Agreed. Max Payne 3 - Euphoria Physics/Best Ragdolls Ep.2 - YouTube "Enemies will react to multiple hits from bullets no matter how fast they happen," explains Nelson. The dark, snowy streets of new york which illustrated the grimmer side of humanity through prostitution/drugs/crime complimented MP 1&2 thus creating one of the best game atmospheres/level design that are seldom matched in terms of immersion. It's a fact!! It would be nice for them to do this before Max Payne 3 comes out but it's highly unlikely. SchollA from consolecontrollus.com writes- As via Twitter on Rockstars account, they confirmed they are utilizing the Euphoria Physics Engine. Impressively gauging trajectory, aim, rate of fire and obstructions – be they inanimate or flesh-based. people wanting it to stay the same need to realize change can be good, and that the changes done have all been explained and are perfectly rational(especially given the circumstances of max's situation and mental state) As far as remedy not being involved i honestly don't think it was all them who made such a great story out of max payne 1/2, but a collaboration of them and R* because when i played alan wake it was nowhere near the same level as MP IMO, and fell short in many ways the major one being voice casting/actors. The existing Open Comments threads will continue to exist for those who do not subscribe to Independent Premium. And in reality what have you seen/heard? As if realising his mistake he rises at the last, but it's too late, the slugs smashing through the wood, kicking their target to the left as the force of the impact registers. They don't have hope in the decently-written game with an emphasis on bullet time and all that crap; on a noir/comic book-styled game about a man who lost his everything. Missions in GTA4 were Go to point A shoot thugs reach point B pick up something or someone and go back to point A. RDR was a little better but you could still feel GTA in the game. Due to the sheer scale of this comment community, we are not able to give each post the same level of attention, but we have preserved this area in the interests of open debate. You can also choose to be emailed when someone replies to your comment. And so here we are, back at the very instant we came in, with our hero about to pull the trigger; at the tap of a button I switch to Bullet Time and all at once calmness descends. As far as max payne 3 as a game i couldn't be more excited. Wait, how the hell did i get disagreed? Create a commenting name to join the debate, There are no Independent Premium comments yet - be the first to add your thoughts, There are no comments yet - be the first to add your thoughts. I don't know... personally I am willing to give R* the benefit.. One thousand five hundred and forty two feet per second; 1,051 miles per hour; 1.3 times the speed of sound... no, not the speed of Superman, but the deadly rate at which a bullet leaves the muzzle of computer game antihero Max Payne's Desert Eagle handgun. I have been impressed with all their games this gen and I have been impressed with the tech especially. That's exactly it. I have also enjoyed their story telling. Max Payne 3's in-game gunfight physics make it a modern wonder How Rockstar's Advanced Game Engine is set to make Max Payne 3 one of the biggest videogames of 2012. "We were able to use advanced particle effects so that everything that should break, shatter or explode does so in the most beautiful way. Hell the concept of the game reminds me of Fast Five with Vin Disel which was a horibble movie. Want an ad-free experience?Subscribe to Independent Premium. they have delivered real quality stuff this gen so lets wait and see. After the boost of some of painkillers our hero rises like the proverbial phoenix and unloads in the direction of the final hostile and, subsequently healed, is off again, picking up a second pistol as he goes.

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